Entries tagged with 'compile'
I’ve been using Devilspie for quite some time, and detailed steps on compiling rev 0.10 to run on Solaris 10. Well, I’m now using a OpenSolaris/Nevada Sunray server on x86, so I can no longer use my old binary.
Devilspie has had a complete overhaul since I last built it, so my old instructions don’t [...]
I was going to provide details for compiling GAIM 2 / Pidgin on Solaris 10, as I did for GAIM 1.3.0 - 1.5 in my article entitled “HOWTO: Compile GAIM on Solaris 10“, but this no longer necessary as GAIM is upgraded to Pidgin on Solaris 10 when patch 119548-11 (SPARC) or 119549-11 (x86) is applied.

